Rejecting Ball Screens

Rejecting Ball Screens

REJECTING a screen is most effective against overly aggressive defender that jumps under the screen early.  It is also a great option against a team that “ices” or “downs” (forces the ball handler away from the screen) the ball screen. The key is attacking the screen hard, planting and making a hard change of direction. Great to use when attacking the empty side as there is limited help. 

 

FEEL YOURS…SEE THEIRS…READ THE HELP

FEEL YOURS: As a ball handler you must be able to have a feel for your defender and be able to manipulate them with your eyes, voice, the ball, angles and body contact.

  • The ball handler must sell the use of the screen with a look, calling for it , a hand signal or dribble at to get the defender to react
  • The ball handler must wait for the on ball defender to react to the screen. This may be as slight as the defender turning to locate the screen or the ball handler may have to dribble the defender all the way over to the screen. The ball handler can reject as soon as they see the advantage
  • The ball handler must create separation from the defender. This can be done with a jab, hard change, or bump off separation. (the video above shows a few different options)

SEE THEIRS: The ball handler must see the screener’s defender to know how they are playing the screen. This will help to indicate what attack options will be the most effective. Below we will look at a few different defensive techniques

  • DROP – Defender sags off playing (contain)
    • Stop and pop – shooting the mid range jump shot
    • Attack space – looking for jump shots, step backs, corner separations etc.
    • Bait middle – attack down hill and make an in and out dribble to make the help step to the basket and attack outside
  • SOFT SHOW – Traditional ice coverage where the screeners man stays on the weak side of the screen 
    • Turn the corner – attack the defenders outside hip and get to the basket
    • Pocket pass – pass to the screener on the roll
    • Kick back pass – pass to the screener popping to space
  • STAY ATTACHED – Defender stays within arms distance of the screener
    • Penetrate and kick – kick out pass is made when help comes from the corner
    • speed attack – ball handler attacks down hill full speed where a variety of finishes can be used
    • Separation finish – Side steps to create space to get shot off

READ THE HELP: This includes a dig from the corner, if occupied, as well as rotating defenders from the weak side.

  • EMPTY SIDE (no teammate in the corner)
    • corner separation
    • stop and pop
    • runners/floaters
  • OCCUPIED SIDE (teammate in the corner)
    • Corner defender digs or commits to stop the ball – Penetrate and kick to the corner
    • Corner defender stays home in the corner- look to score
  • WEAKSIDE ROTATION
    • Steps up early – Runners/floaters, euros, pro-hop, quick spin, and extension finishes
    • Rotating late – Finish at the rim, power finish, straight line reverse, drop off pass

 

Below is a ball screen reject build up drill series 


REJECTING THE SCREEN

READING THE CORNER (OCCUPIED SIDE)

BEATING THE HELP (WEAKSIDE ROTATION)

READING THE SCREENER’S DEFENDER

BEATING THE HELP

SMALL SIDED GAME 4ON4


 

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